FIG. 01 / A HEADSET FOR PHYSICAL EXPERIENCE

Give robots a unified physical sense

We’re building a sensory intelligence layer that brings task-relevant signals, body state and prior experience onto a shared timeline, helping physical AI understand what is happening and anticipate what comes next.

CURRENT WORK / SIMULATION-BASED RESEARCH

HEADSET / INPUTS & BODY STATE06

Select an input or derived state.

DRAWINGAS–001
UNITHEADSET / CONCEPT
VIEWFRONT / HEAD + HEADSET
STATUSPROPOSED ARCHITECTURE
EXPLORE HAND SENSING ↓
Headset: scene, sound and inertial cues. Hand: touch, force and tactile cues. Together on a shared timeline.

FIG. 02 / HAND-WORN SENSING

Feel the interaction.

The head observes the scene. The hand records contact, tactile patterns and force. Thermal sensing and chemical sampling are task-specific additions, used when the activity calls for them.

AS–002 / ASSEMBLED HAND / PROPOSED CAPTURE CONCEPT

CONTACT + TASK-RELEVANT SENSING05

HEAD + HAND + TASK CONTEXT → ONE SHARED EXPERIENCE TIMELINE

FIG. 03 / EVIDENCE → ACTION → OUTCOME

Carry a cup. Notice a slip. Adjust the grasp.

SCROLL TO FOLLOW · OR SELECT A MOMENT

00.0 s

01 / APPROACH

Locate the cup.

ACTION TAKEN

OUTCOME AT THIS MOMENT

SYNCHRONIZED EVIDENCE /

Scripted illustration. Synthetic signals in arbitrary units, illustrative timing; no experimental result or safety assessment.

FIG. 04 / A MOMENT, PRESERVED

Not just what was sensed.
What happened next.

A shared timeline connects task context, sensory evidence, body state, prior experience, actions and outcomes. Timing uncertainty and missing observations belong in the record too.

FIG. 05 / ONE CONNECTED SYSTEM

Capture. Preserve. Learn. Test.

A head-worn unit captures scene, sound and inertial cues. Hand-worn sensors capture tactile contact, touch and force, with thermal or chemical modules for selected tasks. Their experience records feed the same training and evaluation loop.

01 / CAPTURE HARDWAREONE CLOCK

A body in context.

Headset: RGB cameras, microphones and an IMU with gyroscope and accelerometer. Hand: tactile contact, touch, force and local motion, with thermal sensing or chemical sampling for selected tasks. Whole-body balance would also require body-state and support-contact evidence.

PROPOSED HARDWARE
02 / EXPERIENCE RECORDEVIDENCE + BODY + ACTION + OUTCOME

A moment with its history.

Preserve native timestamps, uncertainty and gaps. Link what was available to the action taken and the outcome that followed.

RECORD ARCHITECTURE
03 / TRAINING & TESTINGVision-only / matched capacityTask-relevant senses / alignedSame senses / timing shuffled

Ask what the sequence adds.

Compare matched representations and model capacity in simulation. Test held-out environments and timing disruption. Physical testing remains a future validation step.

CURRENT / SIMULATION

OUTCOMES → EXPERIENCE HISTORY → THE NEXT TRAINING AND EVALUATION CYCLE

DIRECTION / SIMULATION-BASED RESEARCH

An ambition.
A testable question.
A clear evidence boundary.

Discuss the research ↗

Current work

We are studying sensory ordering and task-relevant evidence in simulation. No validated task-learning or physical-transfer gain is claimed. The scenes above explain the research direction and are separate from those experiments.

Research goal

Does connecting senses, body state and prior experience help physical AI understand events and anticipate their consequences in unfamiliar real-world settings? That is the ambition to test, not a demonstrated real-world result.

What remains to be validated

Integrated capture hardware, measured synchronization in physical tasks and transfer to real-world settings remain future validation steps. Better prediction, safer handling and improved balance are research goals; this site claims no demonstrated improvements in those capabilities.

Evaluation should use matched model capacity, independent seeds, held-out environments and controls that disrupt timing while retaining the same channels. Sensor lag, uncertainty and missingness must remain explicit.

ABOUT US / AISTHE

Separate senses.
A shared physical experience.

Aisthe takes its name from koinē aísthēsis, the faculty that brings separate senses into a single perception.

We’re building toward a sensory intelligence layer for physical AI: task-relevant evidence, body state and prior experience connected to actions and outcomes. Our current research is simulation-based. Integrated capture hardware and real-world validation remain goals.

THE TEAM

Building Aisthe.

01 / THE THESIS

Mahmoud Omar

Chief Executive Officer

Develops the sensory-priors thesis and the falsification discipline behind the research. Previously built FERAL, a local-first runtime with long-lived memory for physical AI agents. Writes the code.

GET IN TOUCH

Build the next step with us.

Research groups, potential capture partners and robotics teams exploring task-relevant sensory experience.

info@aisthe.xyz ↗